Showing posts with label FPS. Show all posts
Showing posts with label FPS. Show all posts

Friday, 31 July 2026

12 Testers for 14 days for free - for Android Game Developers

How to Get Free Testers for Your Android Game and Pass Google Play's 14-Day Requirement

Are you an Android game developer using an engine like Unity, ready to publish your game to billions of users on the Google Play Store?

I won't be covering the basics of creating a developer account or navigating the Play Console today. Instead, this post focuses on solving a very specific hurdle: fulfilling Google Play’s strict policy that requires new developers to have 12 testers testing their app for 14 days to ensure high-quality releases.

Let’s skip the fluff and get straight to the point. Before moving forward, I am assuming you already have a release of your game or app ready to be published to the Closed Testing track in the Play Console.

The Solution: The "12 Testers - Testers Community" App : 


You can get the required testers for free using an Android app called Testers Community, which is easily available on the Play Store. It works on a cross-testing model.

Here is the step-by-step guide on how to use it:

  1. Download the app: Install the Testers Community app from the Google Play Store.

  2. Setup your account (Crucial): Follow the app's setup instructions carefully. You will be prompted to join a specific Google Group (Testers-community@googlegroups.com). Important: Make sure you sign into this group using the exact same Google account you use on the Play Store. (Many people make a mistake here, causing the testing to fail).

  3. Configure your Play Console: Back in your Google Play Console, ensure you have selected testers from all countries—including "Rest of the World"—for your closed testing release.

  4. Publish your release: Click on Save, and then Publish Release.

  5. Wait for verification: Wait for Google to verify and approve your closed testing release. This typically takes about 3 to 5 hours.

  6. Submit your app: Once verified in the Play Console, add your app's details to the Testers Community app.

  7. Join a Pack: A "pack" is a dedicated group of developers who commit to testing each other's apps for the required duration.

    The Golden Rule: You must test everyone's app in your group every single day (opening each app for a minimum of 30 seconds) and leave helpful reviews. In return, they will do the exact same for your game.

  8. Follow the rules: The pack operates under very strict rules, which is exactly what makes this app a standout, reliable, and trustworthy solution for developers.

  9. Apply for Production: After the testing period is successfully completed, you can confidently apply for Production access in the Play Console and finally roll your game out to the world!

Saturday, 9 March 2024

Developing a First-Person Shooter Game: A Comprehensive Guide to Creating a Call of Duty-Like Experience

Developing a First-Person Shooter Game: A Comprehensive Guide to Creating a Call of Duty-Like Experience

Developing a game like Call of Duty, a cornerstone of the first-person shooter genre known for its immersive gameplay, high-quality graphics, and online multiplayer capabilities, is a massive undertaking. It requires a significant investment in both human and technical resources. Here’s a simplified breakdown of what's needed to develop a game of this caliber:

Developing a First-Person Shooter Game: A Comprehensive Guide to Creating a Call of Duty-Like Experience
Developing a First-Person Shooter Game: A Comprehensive Guide to Creating a Call of Duty-Like Experience


1. Core Requirements

High-Level Concept: 

Understand what sets your game apart. Call of Duty games are known for their engaging single-player campaigns, competitive multiplayer modes, and, more recently, battle royale experiences.

Game Design Document (GDD): 

This document details everything about the game, including the storyline, gameplay mechanics, characters, environments, art and sound assets, and multiplayer features.


2. Development Team and Professions Needed

Developing a game similar to Call of Duty requires a diverse and skilled team. Here’s a basic team composition:

Game Designers: To work on game mechanics, level design, and overall player experience.

Writers: For narrative development, dialogue, and world-building.

Programmers: Specializing in game engine, physics, AI, graphics, network coding for multiplayer, and more. Expertise in languages like C++, C#, and scripting languages for game engines like Unreal Engine or Unity.

3D Artists: Including character modelers, environment artists, and animators to create the visual assets.

Sound Designers: For game music, sound effects, and voice-over production.

Quality Assurance (QA) Testers: To thoroughly test the game for bugs and ensure a polished final product.

Network Engineers: For multiplayer infrastructure, ensuring stable and scalable online gameplay.

Project Managers/Producers: To keep the project on track, manage budgets, and coordinate between different teams.

A team of at least 100-150 people is often required for a game of this scale, though numbers can vary significantly based on the project's scope.


3. Budget

The budget for developing a game like Call of Duty can range from tens to hundreds of millions of dollars, covering staff salaries, software licenses, marketing, and other expenses.


4. Technical Specifications for Development PCs

Developers will need high-performance PCs, especially for 3D modeling, game engine work, and testing. A recommended spec might include:


CPU: Intel i9 or AMD Ryzen 9

GPU: NVIDIA RTX 3080 or AMD Radeon RX 6800 XT

RAM: 32GB or more

Storage: 1TB SSD (NVMe) for faster read/write speeds, plus additional HDD storage as needed

Monitors: At least one high-resolution monitor, possibly two for increased productivity

5. Game Engine

Engines like Unreal Engine 5 or Unity are popular choices that offer the graphical fidelity and flexibility needed for a Call of Duty-like game. Unreal Engine, in particular, is known for its advanced visual capabilities.


6. Servers for Multiplayer

Scalable, reliable servers are crucial for supporting online multiplayer modes. Options include cloud-based services like Amazon Web Services (AWS), Microsoft Azure, or Google Cloud, which offer the scalability needed for peak times and the ability to deploy servers globally for low-latency connections.


7. Marketing and Distribution

A substantial budget must also be allocated for marketing to ensure your game reaches its potential audience. This includes social media marketing, trailers, influencer partnerships, and possibly physical retail distribution.


Conclusion

Creating a game with the complexity and popularity of Call of Duty is a monumental task. It demands a significant investment in talent, technology, and time. While the challenges are considerable, with the right team and resources, developing a competitive first-person shooter that captivates players around the world is an achievable goal. 

Featured Games

Gaming Universe © 2014 - Designed by Templateism.com, Distributed By Templatelib